The 2017 Olives

Every gaming site worth its salt needs an annual awards show, and since I actually played games that came out last year (for once), I would like to cordially welcome you to the first-ever Olive Awards!

Now, you may notice that there are some oddities.  First off, some of the traditional categories like “Best Exclusive” or “Best Action/Adventure Game” are missing.  The short reason?  My show, my rules.  The longer reason?  Some of the categories simply aren’t what I consider to be particularly interesting.  Plus, in a lot of cases, I only got a chance to play one or two games in a given genre this year; not much of a contest if there’s literally only one competitor, right?

Another difference is that many categories have multiple winners.  This is simply because I suck at making decisions, and I’d rather acknowledge a selection of outstanding examples in a particular category than try to choose an ultimate winner.  Besides, that sort of thing just tends to piss people off, so why bother?

Lastly, if the selection of games being discussed seems limited, it’s because I’m only talking about games that I played this year.  Many of them I covered, though there are some exceptions.  Regardless, let me just say that yes, Cuphead is bloody beautiful; yes, Super Mario Odyssey looks really freaking fun; and yes, Divinity Original Sin 2 seems like the kind of game that I could lose myself in for days.  Happy?  Let’s hope so, because the show starts now!

The Long Journey Home Review (Cubed3)

Randomness in games is an excellent method of promoting custom story generation. The fact that nearly everyone will have an experience that is at least marginally unique means that there’s always something new and interesting to talk about that many players may have never seen or heard of. That’s the goal with The Long Journey Home, a rogue-lite space game that channels FTL: Faster Than Light and No Man’s Sky into a challenging, galaxy-trotting, survival experience.