“I’m sorry, what?”
That was my first reaction upon receiving a press email about de Blob 2’s release on current-gen consoles. The inaugural title was a Wii exclusive which – while attention-grabbing to my 13-year-old mind at the time – ended up becoming little more than another bargain basement platformer in the Wii’s sea of them. Hell, I was pleasantly surprised when it got a multiplatform sequel in 2011. Yet when not a peep was heard about the franchise afterwards (following publisher THQ’s closure in 2013), I had pretty much accepted that it was all over for Blob and friends.