Bokida: Heartfelt Reunion Review (Cubed3)

612740_20170518193321_1.pngDeveloper: Rice Cooker Republic
Publisher: Rice Cooker Republic
Played on: PC
Release Date: May 17, 2017
Time Played (Steam): 3.7 hours
Played with: Mouse & Keyboard
Paid: $0 (Key provided for review)

So many games focus on conflict. Light versus dark. Good versus evil. Bokida: Heartfelt Reunion, though, takes a different approach, with the nameless protagonist working towards the unification of the yin and the yang. For too long, the two have been separated, but it is time for them to be reunited once more.

Read the full review here [Cubed3]

The Dream Machine Review (GameSpew)

94300_20170512211835_1cDeveloper: Cockroach Inc.
Publisher: The Sleeping Machine
Played on: PC
Release Date: May 11, 2012 (Episode 1) – May 11, 2017 (Episode 6)
Time Played (Steam): 15.7 hours
Played with: Mouse
Paid: $0 (Key provided for review)

Five years is a long time in the world of gaming.

Five years ago, the Xbox One and PlayStation 4 only existed as prototypes. Games like Dishonored, The Walking Dead, and Hotline Miami were considered new IPs. Half Life 3… well, people were a bit more optimistic about its existence.

Amidst all of this, the first two episodes of The Dream Machine slipped onto PC. At the time, it probably seemed impossible that it would take until 2017 for the story to reach its conclusion, yet here we are. Somehow, it managed to avoid the encroaching grasp of development hell and emerged as a beautiful head-trip of a game.

Read the full review here [GameSpew]

Slayaway Camp Review (Cubed3)

SlayawaySky_1920x1080Developer: Blue Wizard Digital
Publisher: Blue Wizard Digital
Played on: PC
Release Date: October 25, 2016
Time Played (Steam): 3.9 hours
Played with: Mouse & Keyboard
Paid: $0 (Free giveaway)

Video games have explored countless horror film tropes over the years: abandoned hospitals, possessed toys, and ghoulish monsters, just to name a few. Such games have, for the most part, taken themselves completely seriously, sometimes to their detriment. There’s been a drought of games that capture the spirit of schlocky, B-movie slasher films like The Evil Dead and Grindhouse. Slayaway Camp aims to fill this void with an interesting combination: the typically fast-paced thrills of the genre mixed with the methodical pacing of a puzzle game.

Read the full review here [Cubed3]


Age of Rivals Review (GameSpew)

titleScreenDeveloper: Roboto Games
Publisher: Roboto Games
Played on: PC
Release Date: March 14, 2017
Time Played (Steam): 3.4 hours
Played with: Mouse
Paid: $0 (Key provided for review)

City-building strategy games have a storied history of complexity, offering a plethora of options for players to take over the world or run their burgeoning empire into the ground.

It’s odd then, that Age of Rivals takes away so much control, favouring a scaled back and largely randomised approach to empire-building. Of course, there’s a good reason for this: being a two-player card game with limited scope, simplified gameplay is necessary to keep matches down to a manageable time of around ten minutes.

Read the full review here [GameSpew]

Immortal Redneck Review (GameSpew)

w1iOULb.pngDeveloper: Crema
Publisher: Crema
Played on: PC
Release Date: April 25, 2017
Time Played (Steam): 10.8 hours
Played with: Mouse & Keyboard
Paid: $0 (Key provided for review)

Move over, Indiana Jones. You too, Lara Croft. There’s a new tomb raider in town, and they’ve got one hell of a mouth on them.

That mouth certainly gets put to good use in Immortal Redneck, an Egyptian themed, rogue-lite first-person shooter. The titular redneck spouts countless quips as he traverses one of three pyramids, spewing everything from random expletives to Back to the Future references. Ordinarily, this would seem out of place, considering the myriad of mystical monsters in his way that would have most folks running in terror. Then again, most folks probably aren’t equipped with enough firepower to make Michael Bay shed a tear.

Read the full review here [GameSpew]

Sssnakes Review (Cubed3)

Developer: EnjoyUpGames
Publisher: EnjoyUpGames
Played on: Nintendo 3DS
Release Date: June 2, 2016
Paid: $0 (Key provided for review)

Snake has existed in one form or another for around 40 years, now, so it would be unsurprising if the classic “eat things to grow longer” formula had worn out its welcome by now. Evidently not, as Sssnakes seeks to add more to the game than just a few extra consonants in the title. Featuring a wealth of stages, new game mechanics, and colourful, updated visuals, the question remains: is it better to leave the classics untouched?

Read the full review here [Cubed3]

Standing Still to Move Forward

384190_20170304205607_1“Beware the barrenness of a busy life” is a quote that appeared on my new browser tab this evening.  In a way, it’s appropriate.  Here I am at 10 PM, realizing that I have no games ready to review, and homework that I should really be working on instead of fixing that.  The insanity of the last week has left me feeling at loose ends this weekend, despite knowing full well that I have work to do.  Maybe it’s warranted, though.  Multiple 1-2 AM nights, one 3:30 AM night (is it even considered night at that point?), and probably something like five litres of hot chocolate.  Thinking back, I barely know where half the time went.  There were frustrating university assignments, final classes that seemed to last for an eternity, and the joys of crunch time on a video game development project.  Yet it’s all just a blur.

On the other hand, I feel motivated.  I know that I’ll never truly stop being busy, yet it seems like the worst may be over for the time being.  Coming out of last week, I’ve realized that, aside from three exams and presenting the aforementioned video game, I have very little on my plate, at least from a school standpoint.  In its place is something that I find far more exciting. Continue reading