Something Something Christmas Post

‘Twas the night before Christmas, and all through the house,

Not a sound could be heard, ‘cept the click of a mouse.

I tapped softly at keys, poking them one by one,

In hopes that my Christmas post soon would be done.

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A Story About My Uncle Review

Bedtime stories are whimsical, short adventures that can transport us (generally children, but hey, I don’t judge) to all sorts of magical places. It’s fitting, then, that A Story About My Uncle takes place within a bedtime story being told to a young girl by her father. It interleaves its simplistic story with some thoroughly enjoyable gameplay, and presents a pleasant tale of a young boy seeking out his missing uncle.

Antenna Review

Minimalism is a popular concept in video games. One of the most commonly-used forms is in minimalistic art styles; many indie games in particular often opt for a clean, simple look to make their user interfaces and gameplay screens uncluttered and easy to understand. However, minimalism can also be applied to other aspects of a game, such as the narrative or even the gameplay mechanics. In some cases, this can lead to phenomenal results. Take the various games that Telltale has made over the last few years; the player’s opportunities for interaction are typically limited to following button prompts, yet the rich narrative carries the experience. Instead of picking and choosing, though, Antenna opts for minimalism in basically every aspect. That’s not to say that it feels cheap or cobbled together; this is not some shovelware that was just thrown up on Steam Greenlight one day and left to die. However, there’s also very little to grasp onto when it comes to doing a proper analysis of it.

Volume Review

The video gaming industry can be a fascinating place full of continuously changing focuses. Case in point: Volume, a dystopian-themed sneak-‘em-up, comes courtesy of a studio whose last game was a platformer whose emotional story was told through an assortment of colourful rectangles. I think it’s safe to say that there’s a bit of a shift present; iterative follow-up project, this is not. However, that’s by no means a bad thing, and Volume serves as an excellent example of how trying new things can yield thoroughly impressive results.